This week I spent a few hours playing “The TakeOver”, an Early Access game inspired by arcade brawlers like Final Fight and Streets of Rage. Here are my casual impressions.
The Quake-inspired FPS has a new trailer.
Friday night I threw down the gauntlet and played Iron Crypticle, the game previously known as Iron Fisticle.
Saturday night I played GZDoom with some custom maps and the Doomzone weapon/class mod. I was a cut above the rest with Doomzone’s Samurai class. That class uses a few weapons ripped from the classic Shadow Warrior game.
Castlevania x King of Fighters.
The Redum of Sun playable demo was released yesterday. It can be found on the game’s itch.io page.
The demo features an open environment for the player to traverse. The game bills itself as a mix between Far Cry and Doom. From the time I spent playing with the demo, there seems to be only one enemy type present to battle in the game world.
The player is equipped with a bow, and there are several arrow types to switch between. Purple arrows detonate on contact, creating a small explosion with splash damage. Yellow arrows spread into four projectiles after they are fired. Regular arrows are infinite in supply and do nothing special other than pierce their target. (Not to be underestimated, though. Sometimes nothing-special-arrows are all that is needed in a pinch!)
Redum of Sun is built on Unity. Unfortunately I couldn’t keybind my “forward” button to my right mouse button so I had to play the demo using WASD. I might be a minority here, but I use my right mouse button for “forward” in FPS games.
The game’s developers have an IndieGogo campaign to further fund the game’s development.
Imagine my surprise when I learned there was a follow-up to Iron Fisticle recently released on Windows, Xbox One and PlayStation 4. That shock quadrupled when I learned I already owned the game because its a fairly hefty update to Iron Fisticle.
I gave the updated game a try early this morning. It looks like a nice update. Expect a review sometime in the future when I can dedicate more time to give Iron Crypticle a thorough play through.
The new four-player co-op mode looks promising. Now, I just need my friends to stop playing with their kids or doing family duties long enough to come over and play Iron Crypticle with me.
The Xbox One trailer is below. The game’s Steam page is here.
In space, no one can hear you get lost in a Metroidvania.